Galaxy on fire 2 steam6/15/2023 ![]() The Polytron Boost was further changed to increase speed by 5,000,000%, with a boost duration of 5 minutes - this made it capable of sending ships over 255,000km overall.The Polytron Boost was changed to increase speed by 1,000,000% - capable of sending ships over 7500km in a few seconds.The Cyclotron Boost was changed to increase speed by 10,000% - capable of sending ships over 70km in a few seconds.Gunant's Drill was changed to 1000% handling and 1000% yield - one D-class asteroid gave over 300T of ore!.The Khador Drive was hacked, and the charge time reduced to 1ms - instantly sending ships to their desired location.The AMR Oppressor had a ridiculous upgrade - over 2 billion points in damage, which even allowed Vossk Battlecruisers and Terran Carriers to be destroyed! Primary weapons do not work on capital ships once the hull reaches 99%, so a bomb had to be modified to suit.The M6 A1 "Wolf" gained 2 billion damage points, hence being capable of destroying a Terran Battlecruiser ship in one shot.The Icarus Heavy AS was changed to have massive speed, damage, range and magnitude, capable of destroying entire asteroid fields in one shot.They are then translated into computer-readable languages ("compiled"), so that computers such as your mobile device can read them and run them. *Source code: applications are written in human-readable programming languages, such as C++. It does not contain the core functionality of the game, and so our capabilities are still severely limited. This layer can be reliably decompiled, edited, and recompiled. Solely for android, a layer of Java-like code called Smali was added on top of the C++ source code, to allow the app to run. GOF2 was written in C++, for which decompiling tools exist, but their output is heavily estimated to a point where it becomes extremely difficult to read and understand, and often cannot be recompiled into a functioning application. Tools exist for some languages, such as Java and C#, to translate a compiled application into estimated source code ("decompile"). Minor code changes are currently only possible for android and no other platforms because, to make a code change, we require access to the game's source code*, which is not publicly available. Why Can Code Changes Only Be Made For Android? Code modifications are currently only possible for the Android build of GOF2. Tools exist for conversion of Abyss Engine's proprietary asset formats. ![]()
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