Memory master free6/22/2023 She even drew each character by hand to make in-app flashcards and added a quiz feature. And because there was no API available, she figured out the translations from various online resources and added them to the app. One kid last year made a translator app that would translate from a Disney fantasy language to English. We only have 45 minutes twice a week for about 7 weeks so it doesn’t end up being all that much time but they have some creative ideas for apps. There needs to be a delay because I’m not able to see the pattern when that happens. Because as it is now (on the “GameCopy” screen), the computer turn happens very quickly and immediately after I click the last button. I would move those up right above the computersTurn function call. I noticed you have wait blocks after each “computersTurn” function. That allows you to check to see if it’s the player’s turn when a button is clicked. You can use numeric values or text such as “player” and “computer” for the turn variable. ![]() Yes, you need to set a variable to keep track of this. After that the computer goes, then the player, then the computer again, then the player again, etc…So something must be tracking those turns. In the working app the start button is only hit one time. Since the start button is only pressed one time, to start the game, there must be a procedure or something in there that keeps track of whose turn it is, since repeatedly hitting the start button to allow the next player to go would reset the lists as well as the previous sequence (at least in my setup).
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